AI Insights · Timothy · July 2024
Top 5 Boxing Games on Android in Italy: Q2 2024 Performance
Discover how the top 5 boxing games on Android performed in Italy during Q2 2024 with insights into downloads, revenue, and active users.
In the second quarter of 2024, the top 5 boxing games on Android in Italy showed varying trends in downloads, revenue, and active users. Here's a closer look at their performance, based on data from Sensor Tower.
Boxing Star: Real Boxing Fight saw its revenue fluctuate throughout Q2, starting at approximately $431 in early April, peaking at $488 in the second week, and closing the quarter at around $207. Downloads spiked at 2.4K in the second week of April but then stabilized, averaging between 186 and 582 weekly. Weekly active users started strong at 2.7K, peaked at 6.5K in early April, and gradually declined to around 1.8K by the end of June.
WWE Mayhem experienced a decline in revenue over the quarter, starting at $305 and dropping to $59 by the end of June. Downloads remained relatively stable, with a slight increase in the last week, reaching 807. Weekly active users also saw a decreasing trend, beginning at 2.7K and ending at 2.1K.
Real Boxing 2 showed a mixed revenue performance, starting at $79 and peaking at $184 in early May, before ending the quarter at $114. Downloads remained mostly steady, ranging from 1.2K to 2.2K weekly. Weekly active users started at a high of 3.9K, faced some fluctuations, and closed at 2.7K.
MMA Manager 2: Ultimate Fight had a notable revenue increase mid-quarter, peaking at $230 in late May, but ending at $48 in the last week of June. Downloads remained relatively low and stable, with numbers ranging from 162 to 249 weekly. Weekly active users showed slight fluctuations, starting at 715 and ending at 601.
EA SPORTS™ UFC® Mobile 2 had a steady revenue performance, with minor fluctuations, starting at $61 and ending at $37. Downloads consistently ranged between 1.3K and 1.7K weekly. Weekly active users showed a positive trend, starting at 4.3K and peaking at 4.8K in mid-June before slightly dropping to 4.3K by the end of June.
These insights highlight the diverse performance of the top boxing games in Italy. For more detailed analytics and further insights, visit Sensor Tower.